![]() You'll be generating 1M RF/t before you're out of LuV. I want to be guided yet be able to explore all the options and by the end game, have a crazy hybrid power system producing 1m rf/t or more and yet it's still just barely chugging along for what I need. You already have Numis automated by now, and you need your diesel for Draconium later. Magmatics are available late in LV but running them is not lucrative when Numis are available so soon and are objectively better.ĭiesel debuts at EV and even at maximum efficiency is middling at best. Sets of Boiler + 2 Turbine Augmented Steam Dynamos (LV).The optimal power progression system in Omnifactory: I am getting tired of packs that leave me guessing as to what power gen I should be using at a given time and/or that only have a couple of good generators that you basically have to use to be efficient and leave all the others to rot Isn't the existence of more than one way of generating power by default a progression system? That would either support the current num approach or depict an alternative 'less boring one'. Seems to me we need a power progression strategy depicted in the pack, supported by quest line as the best way out of this. Other packs, people scramble to get Extreme Reactors or Mek Gas/Fission Generators, skipping all the lower stuff where possible. Why? because people love dynamos they are easy and produce lots of power and fill the gape till late game with relative ease. There's a whole huge swathe of generators, from EU2, NC, EIO, Drac, that simply just don't get a mention. (Basically anything that produces EU) less favourable. What's the EU equivalent? seems to be more local power generation and storage? That makes things like diesel generators, engines etc. People love to use RF, central power buffer, easily moved around with power conduits etc. ![]() I know from experience, my 1st run of OF I didnt immediately jump straight into Nums. They are also supported will in the questline, especially with the enderpump. Magmatics are a viable early alternative at present but less glamorous. Maybe make them harder to get into - change the recipe for Lapidary Calbration to depend upon a material appropriate for their intended level. I don't think they are broken, they have their place, they are invaluable EV-LuV gamepoint i.e. Numi's are too easy to get going early on.
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